EQNext Landmark Founders Packages; Alpha, Closed Beta Details!

Written by Feldon on . Posted in Alpha and Beta Testing, EverQuest Next Landmark

The moment EQNext and EQNext Landmark fans have been waiting for is finally here! The EQNext Landmark Alpha testing and Closed Beta dates are out:

  • EQNext Landmark Alpha testing – February 28-March 30th
  • EQNext Landmark Closed Beta testing – March 31-unknown

Also, it looks like SOE is going to take a page from Minecraft and do Founder’s Packages which will give players early access:

The basic package (Settler Pack$19.99) grants access to the Closed Beta on March 31st.

The middle package (Explorer Pack$59.99) will get you into both the Alpha and Closed Beta testing and some in-game clothing.

The best package is clearly the Trailblazer pack ($99.99) which grants access to the EQNext Landmark Alpha on February 28th, Closed Beta on March 31st, four Closed Beta keys you can give out to friends for ONE week of gameplay, a wagon load of in-game goodies, and finally, a 2 Day headstart on the EQNext Landmark Open Beta so you’ll be able to stake your claims early!

Visit EQNLandmark.com

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Comments (6)

  • Zizzu

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    No doubt a first among MMO’s: Pay your way into Alpha/Beta. Can’t say I’m surprised by this.

    Reply

  • Nicolos

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    I guess you missed the $250 founders pack for Neverwinter. This is far from the first example of this. Plus, your not paying for beta access; it’s merely one of the bonuses. Your paying for the special items and to help support the game. Just because it’s free to play doesn’t mean it’s free to make. They have to make revenue some way.

    Reply

    • Zizzu

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      They have to make revenue some way.

      MMOs in the past made money before without having folks having to fork $99.00 just for the “Landmark” portion of the game. Plus, Sony is a pretty large company and they have a ton of money. ;-)

      Reply

      • Nicolos

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        Times are different in case you haven’t noticed. There’s much more competition than ever before and with most games going “Free” to play, the fact is that they do need to make revenue somehow.

        In a perfect world, sure, we’d all like to see games roll out 100% free but (cliche incoming): Nothing in life is free. The studio still has to pay their bills, taxes, employees, etc. In order to do this they must make a profit. How can they make a profit or even recoup their money if everyone plays for free? They can’t.

        Sony has plenty of money? Perhaps to our standard that is true, but the recent round of layoffs would suggest that’s not the case by theirs. Bottom line is this really; be glad people are willing to support this game and company with their wallets because we know there are plenty of freeloaders that will not. Without these people, these games wouldn’t see the light of day.

        Reply

        • Zizzu

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          Perhaps to our standard that is true, but the recent round of layoffs would suggest that’s not the case by theirs

          The main reason for layoffs is their games are losing subs. How and why? That’s a difficult question to answer. However, Devs are the main reason for the failures. They are responsible for game as a whole and when the fail to listen to the people who play the game….guess what? People leave and find a game where Devs listen. I can cite examples everywhere, but I’m sure you know as well.

          Reply

          • Feldon

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            Layoffs are also due to failure to control costs in game development.

            Reply

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